
Michael Takeo Magruder b. 1974
Imaginary Cities — NYC (11062471656), 2019
Real-time virtual environment
(Oculus)
(Oculus)
Edition of 4 plus 1 AP
Copyright The Artist
Real-time virtual environment (Unity3D) with soundscape (Flash) Variable, infinite duration with Drew Baker (3D visualisation & programming) This installation is a real-time virtual ‘city’ exclusively created from an early urban...
Real-time virtual environment (Unity3D) with soundscape (Flash)
Variable, infinite duration with Drew Baker (3D visualisation & programming)
This installation is a real-time virtual ‘city’ exclusively created from an early urban map of New York
City found in the British Library’s One Million Images from Scanned Books collection on Flickr
Commons. The 3D environment is algorithmically rendered anew each day from a 2D ‘map’ that is
being constantly regenerated by the project’s online server application. The synthetic world shifts
according to a hyperreal day/night cycle and offers two primary viewpoints. The first is a randomly
animated vista of the city’s skyline, whilst the second is a floating street-view perspective that is
experienced through an Oculus VR headset. An atmospheric soundscape (also generated in real
time) completes the experience.
Variable, infinite duration with Drew Baker (3D visualisation & programming)
This installation is a real-time virtual ‘city’ exclusively created from an early urban map of New York
City found in the British Library’s One Million Images from Scanned Books collection on Flickr
Commons. The 3D environment is algorithmically rendered anew each day from a 2D ‘map’ that is
being constantly regenerated by the project’s online server application. The synthetic world shifts
according to a hyperreal day/night cycle and offers two primary viewpoints. The first is a randomly
animated vista of the city’s skyline, whilst the second is a floating street-view perspective that is
experienced through an Oculus VR headset. An atmospheric soundscape (also generated in real
time) completes the experience.
Exhibitions
Enter Through The Headset 4, Gazelli Art House, London, UK (2019)Imaginary Cities: Michael Takeo Magruder, The British Library, London, UK (2019)